AI Insights · Timothy · April 2022
Top 5 Bubble Shooter Games on Android in Ukraine - Q1 2022
Discover the performance of the top 5 bubble shooter games on Android in Ukraine during Q1 2022, including weekly downloads, revenue, and active users.
In Q1 2022, the top 5 bubble shooter games on the Android platform in Ukraine showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance based on Sensor Tower data.
Bubble Klass from EmZi saw a significant fluctuation in weekly downloads, peaking at around 61K in mid-February before dropping to approximately 1.3K by mid-March. Active users followed a similar trend, starting at 1.4K at the end of January and reaching a high of about 65K in mid-February, before stabilizing at around 4.7K by the end of March.
Bubble Shooter Rainbow by Blackout Lab experienced a steady increase in both downloads and active users throughout the quarter. Weekly downloads rose from 6.7K at the start of January to a high of about 15.6K in mid-March. Active users also showed a notable increase, starting at approximately 36.6K in late December and peaking at around 80.3K by mid-March.
Bubble Shooter from Happy Dragon Inc. had a varied performance with downloads, which peaked at approximately 13.5K in late February before declining to about 3.4K by the end of March. Active users saw a significant rise from 27.9K at the end of December to a peak of around 53.9K in early March, before settling at about 32.5K by the end of the quarter.
Bubble Shooter - Home Design by Bubble Bear game showed a notable spike in downloads, reaching around 16.6K in late February before declining to approximately 7.8K by the end of March. Active users followed suit, with a peak of about 20.7K in late February and dropping to around 12.7K by the end of March.
Marble Puzzle Shoot from JackJonesGame saw its downloads peak at around 9.9K in late February, followed by a decline to approximately 2.7K by the end of March. Active users increased steadily from 14.3K at the end of December to a peak of about 37.5K in early March, before declining to around 24.6K by the end of the quarter.
These trends highlight the dynamic nature of the mobile gaming market. For more detailed insights, visit Sensor Tower.